Zero Hunger App

Client

Pamoja Institute

Team

3 UX Designers + 3 Engineers

Role

UX Lead

Website

pamojainstitute.org/

Zero Hunger App

Client

Pamoja Institute

Team

3 UX Designers + 3 Engineers

Role

UX Lead

Website

pamojainstitute.org/

Zero Hunger App

Client

Pamoja Institute

Team

3 UX Designers + 3 Engineers

Role

UX Lead

Website

pamojainstitute.org/

Overview

Overview

The Project

The Zero Hunger App was developed to help residents of social housing access food by leveraging community-based support networks. This project was commissioned by The Pamoja Institute, a non-profit organization supporting the Black community's health and well-being. My role involved end-to-end contributions, including UX research, ideation, design, and facilitating workshops

The Challenge

Many social housing residents faced chronic food insecurity. Current solutions, like food banks, primarily provided temporary relief, neglecting deeper needs like dietary restrictions and food sovereignty. The challenge was to create a sustainable system that empowered residents to address their own food needs through social support, fostering resilience in their community.

How might we improve access to food for social housing residents?

Many social housing residents faced chronic food insecurity. Current solutions, like food banks, primarily provided temporary relief, neglecting deeper needs like dietary restrictions and food sovereignty. The challenge was to create a sustainable system that empowered residents to address their own food needs through social support, fostering resilience in their community.

How might we improve access to food for social housing residents?

Many social housing residents faced chronic food insecurity. Current solutions, like food banks, primarily provided temporary relief, neglecting deeper needs like dietary restrictions and food sovereignty. The challenge was to create a sustainable system that empowered residents to address their own food needs through social support, fostering resilience in their community.

How might we improve access to food for social housing residents?

The Solution

The Zero Hunger app was designed to facilitate peer-to-peer connections among community housing members, leveraging existing social networks to build social capital and promote food sovereignty. The app’s primary features include:

  • A ticket system for requesting and offering food and services.

  • A curated pool of tickets based on user needs and trust levels.

  • A communication system for safe interaction and engagement.

  • An available resources section highlighting nearby grassroots services.

Goals & Objectives

The project aimed to address food insecurity by empowering community members to meet their own needs through peer connections and AI-driven solutions.

Business objectives included increasing community engagement and leveraging technology for effective resource distribution. Success would be defined by an increase in peer-to-peer food sharing and improved ease of access to healthy food options.

Discover

Discover

Research Methods

We conducted stakeholder interviews, semi-structured community member interviews, surveys, and field observations. This approach allowed us to gather both qualitative and quantitative insights about food security, community engagement, and trust.

User Personas & Journey Mapping

We conducted stakeholder interviews, semi-structured community member interviews, surveys, and field observations. This approach allowed us to gather both qualitative and quantitative insights about food security, community engagement, and trust.

Key Insights

The research highlighted the need for a solution that focused on building social capital. There were significant gaps in existing food support systems, particularly around long-term sustainability and access for individuals with specific dietary needs.

Define

Define

Ideation & Concepting

We held ideation workshops with key project partners, including Unified We Grow, to brainstorm solutions. The workshops generated a variety of ideas, from trading platforms to AI-supported resource sharing. We used prioritization grids to focus on high-impact, feasible solutions.

Journey Map: Current & Future State

We held ideation workshops with key project partners, including Unified We Grow, to brainstorm solutions. The workshops generated a variety of ideas, from trading platforms to AI-supported resource sharing. We used prioritization grids to focus on high-impact, feasible solutions.

Design

Design

Wireframes & Prototypes

We started with low-fidelity sketches, leading to a medium-fidelity prototype. The core user flows were refined during the Wizard of Oz usability testing. High-fidelity screens were later developed in Figma to showcase the refined product.

Key Screeens

Key screens included "Request & Offer Tickets," where users could ask for or offer food, and "Curated Notifications," which helped connect members based on their preferences and levels of trust.

Design Decisions

The emphasis was on minimizing user effort while building trust. Features like curated information (AI-powered) and direct messaging prioritized relevancy, reducing user overwhelm and fostering social connections.

Challenges & Solutions

One key challenge was mistrust among community members, which hindered engagement. We addressed this by adding features like inner circle connections, endorsements from trusted users, and incorporating community leaders as facilitators to foster a sense of safety.

Testing & Iteration

Methods Used: We conducted Wizard of Oz usability testing with five participants of varying age groups before moving to building a high fidelity design.

Findings & Iterations: Usability tests revealed issues around understanding ticket management and notification clarity. We simplified the notification settings and streamlined the “request and offer” flow, resulting in a smoother user experience.

Key High-Fidelity Flows

Onboarding: Learn what the app. can do

Onboarding: Set preferences

Adjust preferences

Make an offer or send request

Manage Tickets

Stay Informed & Manage Notifications

Coordinate Next Steps & Manage Security

Discover Relevant Resources

Conclusion

Conclusion

Design Handoff

The finalized designs were handed off to the development team, and Pamoja Institute is currently managing the testing process with the pilot community.

Future Impact

While we are still awaiting the full impact of the app on the community, this project has been instrumental in my growth as a product designer. It helped me understand the importance of being a facilitator—bridging the gap between technology and community needs—through empathy-driven solutions, and cultural sensitivity. Working closely with community members, I learned the value of listening deeply to understand how a community's culture influences their needs and behaviors.

Contact

Let's Get in Touch

Send an email about your project and lets get started.

hi@stefnav.design

Copied

Contact

Let's Get in Touch

Send an email about your project and lets get started.

hi@stefnav.design

Copied

Contact

Let's Get in Touch

Send an email about your project and lets get started.

hi@stefnav.design

Copied

Other Projects

Other Projects

Stefan

Navarrete

Stefan Navarrete

Product Designer | UX/UI Specialist |

Masters of Information, University of Toronto

© 2024 Stefan Navarrete. All rights reserved.

Stefan

Navarrete

Stefan Navarrete

Product Designer | UX/UI Specialist |

Masters of Information, University of Toronto

© 2024 Stefan Navarrete. All rights reserved.

Stefan

Navarrete

Stefan Navarrete

Product Designer | UX/UI Specialist |

Masters of Information, University of Toronto

© 2024 Stefan Navarrete. All rights reserved.