Client project · Shipped August 2026 · Four weeks
LastingMind
How an app people left became one they come back to.
LastingMind helps people preserve their stories for the family who’ll come after them. I redesigned it in four weeks and built the coded prototype Scope Labs engineering shipped from.
The prototype runs on mock data, so its conversations are scripted.
- Role
- Lead designer — research, UX, brand, design system, motion and the coded prototype
- Timeline
- Four weeks
- Team
- Founder · PM · me
- Shipped
- App Store, August 2026 · 300+ users in the first month · 2× weekly engagement



People finished onboarding not knowing where to start
LastingMind helps people preserve their stories, values and relationships, so the family who come after them can revisit those stories, and one day talk with them.
The first version asked for a vast amount of deeply personal information with no sense of where to start, how the activities connected or where it all led. People finished onboarding not knowing what the app was for, and then they left. I traced it to four problems.
No obvious starting point
“Tell me about your life” is overwhelming, with nowhere obvious to begin.
Disconnected activities
The pieces didn’t add up to a journey anyone could follow.
Invisible progress
Nothing showed contributions adding up to something meaningful.
Unclear payoff
People couldn’t feel why their effort mattered or where it led.
The original app, from the audit
(opens full size)Home
(opens full size)A task begins
(opens full size)A task ends
(opens full size)An answer saved
(opens full size)Levels
Specific prompts unlock memories that broad questions can’t
I studied similar products and read the science of remembering: memory, nostalgia, motivation and reminiscence. Then I turned what I found into four principles that every screen had to meet.
Where I looked
- Journaling
- Memoir writing
- Family history
- Conversational AI
- Long-term learning
- Adjacent products
What I read about
- Memory
- Nostalgia
- Motivation
- Reminiscence
- Gamification
- Intergenerational storytelling
Four principles
Specificity beats openness
Specific prompts unlock memories that broad questions can’t reach.
Small, manageable steps
Bite-sized activities lower the emotional and mental load.
Progress you can see
People keep going when they can see something growing.
The why matters
Knowing who benefits makes contributing feel worthwhile.
What the research says, and what I did with it
| Finding | Source | For LastingMind |
|---|---|---|
| Recalling one specific memory brings related ones back on its own. | Mace, 2020 · Consciousness and Cognition | Ask for names and concrete details first, so later prompts have something to build on. |
| Recalling good memories makes people more patient and motivated. | Speer & Delgado, 2017 · Social Cognitive and Affective Neuroscience | Open sessions with warm, positive prompts. |
| Stress makes memories harder to reach and less vivid. | Titz et al., 2024 · Scientific Reports | Keep the pressure low: no streaks, and stars instead of story counts. |
| Nostalgia lifts motivation and gives people a sense of continuity. | Sedikides & Wildschut, 2020 · Advances in Motivation Science | Write prompts that invite people to relive moments, not just list facts. |
| Choice, a sense of progress and connection to others drive motivation that lasts. | Ryan & Deci, 2000 · American Psychologist | Offer choice, show progress, and keep the people it’s for in view. |
| Children who know their family’s stories tend to show more resilience. | Duke et al., 2008; Fivush, 2019 | Show who it’s all for before asking anything. |
One clear journey, unlocked a step at a time
I reorganised the app into three phases that move from familiar facts toward deeper reflection, plus My Study, which is always open for everyday journaling. New phases unlock as you go, so there’s always a clear next step, and never the whole journey at once.
The home screen holds it together in three parts.
Three phases, and one space that’s always open
Relationships, interests, experiences and values: who you are.
Deeper memories, turning points and the chapters that shaped a life.
Messages, guidance and wishes to keep for the people you love.
An open space for journaling, reflection, daily questions and conversations with family.





Scroll the screenSee this phase’s topics, all the way down.Tap it first, then swipe through this phase’s topics.
Tap the arrowsStep through the phases, as in the app.
The home screen, in three parts

The prompt card
A suggested next step, one tap from starting.
The tree
Your progress, growing a stage as you earn stars.
The phase toggle
One phase at a time; its topics sit below.
A tree that grows as you share
A growing tree stands for a legacy taking shape. Stars acknowledge every contribution and show its depth: each topic can earn up to three. Reaching a star threshold unlocks the next part of the app and grows the tree, so steady, low-pressure progress becomes something you can see.
Because the subject is family, memory and mortality, I left out streaks and competition in favour of quiet, encouraging signs of growth.
The game, on one line
- Each modulea reward card
- A topic’s modulesa star
- Enough starsthe tree grows



All six stars.
6 of 6 stars
FamilyGrowing
FriendsGrowing
FavoritesGrowing
CareerGrowing
EducationGrowing
Core ValuesGrowing- Chat
- Invites
- Phase 2

One topic, from not started to flourishing
- FamilyNot Started
- FamilyStarted
- FamilyGrowing
- FamilyBudding
- FamilyFlourishing
The real flow, milestone by milestone
It plays by itself. Click any screen to jump to it.


0 of 6 stars
The home screen always suggests one next step.
Your first module
A prompt card offers it. Finishing it earns a reward card.
Your first star
A topic’s modules earn its star, and the first star grows the tree.
All six stars
Six stars complete Foundation, grow the tree again and unlock what’s next.
Seven tree stages, drawn in Figma
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Why there are no streaks
- Up to three stars a topic, and more stars mean a richer, fuller answer.
- No streaks to keep up: the first spec’s streak counter didn’t ship.
- No competition: the subject is family, memory and mortality, so the signs of growth stay quiet.
A warm welcome instead of a cold start
The original flow pitched features, then dropped people straight into the hardest question there is: “How would you like to be remembered?” I rewrote the first few minutes as a story: a seed that becomes a tree, a few gentle personal questions, and a clear picture of who it’s all for.
Before
(opens full size)The new onboarding, in five parts
Part 1 of 5 · Live prototype
The first two screens
Part 2 of 5 · Live prototype
Seed to sprout
Part 3 of 5 · Live prototype
Name and birthday
Part 4 of 5 · Live prototype
The tour
Part 5 of 5 · Live prototype
A promise, then a start


LastingMind
A legacy your loved ones can return to

Tap Start here, then a card.
Tap Let’s Begin, then Continue.
Type your name, or just tap Continue.
Tap the screen to skip ahead, or hold it to pause.
Tap Continue, then Let’s get started.
The first two screens
A promise in one line, then one question: are you here to build your legacy, or to connect with a loved one’s? The second path opens from an invite link.
Seed to sprout
A metaphor, not a feature list
The growing tree arrives on day one: every legacy starts as a seed. People feel what they’re building before they’re asked to build it.
Five opening steps: the seed becomes a sprout as each line arrives.
Name and birthday
Personal from the start
Name and birthday come early, with a reason: they place your memories on the timeline of your life. Then the app greets you by name.
Your name, a greeting, the birthday wheel, then the sprout becomes a tree.
The tour
Show the payoff, don’t pitch it
Instead of leading with an “AI-powered legacy”, the flow shows it: loved ones, one day, in conversation with what you’ve made.
Five short slides, from the tree to loved ones talking with what you make.
A promise, then a start
Trust before depth
A moment on privacy, “what you share here is yours”, comes before any real sharing.
End on an easy first step
Instead of the hardest question, onboarding ends with a gentle place to start: the people closest to you.
A moment on privacy, then the home screen, with a first step ready.
Making the AI’s understanding visible, and editable
Voice makes it easier to contribute, but people still need to know what to talk about, how much is left, and whether the AI understood them. I explored three models, and each showed a different strength.
The final direction, the Guided Conversation, asks one focused question at a time, then shows the names, relationships and details the AI picked out, for the person to check before anything is saved. Instead of asking people to trust that it understood, it shows them.
Three models, then the final direction
AI interview
A straightforward exchange of questions and answers.
Strength Clear, with little ambiguity
(opens full size)Living conversation
A more immersive talk, where the tree gains colour as you speak.
Strength Progress you can see, told as a story
(opens full size)Open reflection
Speak as long as you like, with no back and forth. It became a mode of its own, for long-form stories.
Strength A calm, emotionally led atmosphere
(opens full size)Guided Conversation
Choose the relationships that apply, answer one focused question at a time, then check the names the AI picked out before saving.
Strength Clear tasks and editable answers, made for names and relationships
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Live prototype
Guided capture
A scripted answer stands in for your voice, and the names it finds land in a list you can edit.

Family
Which of these relationships do you have in your life? Select all that apply.
This helps your LastingMind tell your family’s story and preserve memories about the people who matter most.
Choose who’s in your family, then tap the mic.
Three formats, so it never feels like one long interview
Different memories need different kinds of interaction. I designed three voice-first formats, with typing always available, so the journey never turns into one long conversation. Quick answers also give the AI context it can come back to in deeper reflections.
Live prototype
Open reflection
One prompt, and room for a longer story, with no interruptions.
Best for Long-form stories and open reflection
The voice-memo view: the waveform draws as you speak.

Values in Action
Reflecting on Honesty
Can you tell me about a time when Honesty cost you something, but you'd do it again?
Press to respond, we'll capture everything you say
Tap record, then pause and resume.
Live prototype
Slot machine
A playful prompt generator that breaks up longer modules and makes small facts feel less like a survey. The answers can start deeper questions later.
Best for Favourites, preferences and quick facts
The reels land on a favourite to answer, with sparks.

Favorites
or drag the lever down
Pull the lever, or tap it.
Live prototype
Pick a card
Choose and flip a card to reveal one reflective question at a time, which makes questions about values and wisdom feel approachable.
Best for Values, beliefs and advice
Each card holds one question about what you value.

Core Values
LastingMind

LastingMind

Tap the card to reveal your question
Tap a card to flip it.
Explored, not shipped
Rolling green hills
One design direction we explored for Open reflection’s recording screen. You press a green call button and talk, and hills roll along the bottom of the screen for as long as you do.
We didn’t go with it because it was too overwhelming for seniors. The plain voice-memo waveform took its place.
A live copy of the screen from when we explored it.

Tell a Story About Someone
Reflecting on Dad
Reflect freely
Listening…
Press the red button to pause, then Done. The green button brings the hills back.
A storybook brand, on one design system
I designed LastingMind’s brand and built its design system: the mark, the palette, the type, the illustrations and the components every screen is made from.
Older people warmed to a rich, storybook look over a clean, minimal one, so the brand is warm: a tree, a cream page and a serif with character. One palette, two typefaces and one set of parts keep it simple to use.
The brand

LastingMind
A legacy your loved ones can return to

Every legacy starts as a seed
Colour
- Forest#32751EActions
- Deep forest#33602BTitles
- Gold#C48312Labels
- Star#F8B600Stars
- Cream#FFF8EAThe page
- Card#FFFCF4Cards
- Ink#2F3228Text
- Hairline#DDD5D0Borders
Contrast, measured on the app’s own colours:
- 12.4:1Ink on cream
- 5.7:1White on forest
- 5.4:1Forest on cream
Type
- Playfair DisplayHeadings and questions
- LatoWhat you read and press
- 28Every legacy starts as a seed
- 24What is your favorite season?
- 18Tell a Story About Someone
- 15Press to respond, we’ll capture everything you say
- 12Reflecting on Honesty
Components
These are the app’s own components, from its code, rather than pictures of them.
What is your spouse or partner’s name?
Linda Johnson
Reflecting on Honesty
Can you tell me about a time when Honesty cost you something?
Saved!
1 of 10 — keep going
Illustration
A storybook scene for every topic and format, so the whole app feels like one family album.
Family
Friends
Greatest memories
Career
Education
Favourites
Core values
Wisdom
Letters
Memoir
Life chapters
Open journaling
Reflective questions
From loved ones
Voice messages
A coded prototype engineering built from
I built the prototype with AI, in Windsurf and Claude Code, over about four weeks, working from written specs for the app’s structure, its unlock rules and its reward flows. It has about 30 screens in React, TypeScript, Vite, Tailwind CSS and Framer Motion, runs on mock data and scripts its conversations.
Engineering built the production iOS app from it. The design kept moving as I built; here’s how the first spec compares with what shipped.
Early concepts
(opens full size)The flows, mapped end to end
(opens full size)The shape of a module
(opens full size)When the rewards land
(opens full size)Wireframes, wired step by step
From first spec to shipped
| First spec | Shipped | |
|---|---|---|
| Progress | Each topic showed a count of its stories | Up to three stars, from Growing to Flourishing |
| Opening a topic | The topic expanded in place | A bottom sheet with its stars, its entries and what the next star needs |
| Topics | Capsule-shaped pills along a central line | Organic stones on a zigzag path |
| Phases | Every phase in one long scroll, locked ones at the bottom | A toggle that shows one phase at a time |
| Header | Logo, streak counter, avatar and greeting | The profile icon alone, with no streaks |
| Words | What you record is a “story” | What you record is an “entry” |
Shipped, and people came back
LastingMind 2.0 launched on the App Store in August 2026, its first public release. In the first month it reached 300+ users, and weekly engagement doubled.
In four weeks, an open-ended concept became a mobile product with a clear journey, several ways to contribute and a progress system people can feel.
Since the August launch
- users in the first month
- 300+
- weekly engagement
- 2×
“Since launching LastingMind 2.0, we’ve seen a substantial improvement in overall usage and engagement. That progress has given us even more conviction in what we’re building.”
What I learned
- Older people consistently preferred simpler, more direct interactions, even when more elaborate ideas looked more engaging at first.
- They also responded more warmly to a rich, animated, storybook look than to a clean, minimal one: simple to use and rich to look at are different things.
- Prototyping in code with AI let me explore, test and improve ideas with the team as I went.
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